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Build Your Own Android Apps: Part 2

Monday, March 20th, 2017 by | Filed Under: Android

In part 1 of this series, we talked about creating your own Android apps. If you haven’t read that tip yet, click here to check it out.

Now that you’ve decided to give app creation a try, let’s assemble the tools you need.

Step # 1: Install Android Studio and Java Development Kit (JDK)

You’ll need to download from the official websites.  Click here for Android Studio and here for the Java Development Kit.

You’ll need the following requirements to run Android Studio.

  • Minimum 4 GB RAM (8GB recommended).
  • 2 GB Disk space (4GB recommended).
  • A processor with of 2.5 GHz clock speed or better.
  • JDK 7 or above installed.

Once both JDK and Android studio are installed, open Android Studio.


Click the Events Icon at the bottom right for notifications and updates about Android Studio.

Next to it, you’ll find the Configure icon which lets you access settings. Beside that is the Help button.

When you’re ready to start a new app click the gear icon next to Sart a new Android Studio project.

Name your app.

The name of the app should start with a capital letter.


Select where you want to save your project. Make sure not to have any spaces in the name of the folder.


Then click the “Next” button. You’ll have to wait a bit while some components install. When it’s done just click on the Next button.


Now, it’s time to start creating the functions of your app, which will be called activities. You can choose from things like a basic activity, google maps activity, or a login activity.  Select what you want the app to do by clicking on it. Then name that Activity and the Layout and click the Finish button.

We’re just getting started with our app. In the next part of this series, we’ll look at how you code and design the app, test it, and place it in the Google Play Store.

~Shobha Vats

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One Response to “Build Your Own Android Apps: Part 2”

  1. […] apps in this special series. In part 1, we learned how to find the tools to create your app and in part 2, we started the process.  Today, we’ll start by looking at coding and […]

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